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NVIDIA announced the launch of new NVIDIA Omniverse features that make it easier for developers to share assets, sort asset libraries, collaborate and deploy AI to animate characters’ facial expressions in a new game development pipeline.

Game development pipelines are becoming increasingly complex as artists and designers work to exceed gamers’ expectations for enormous, immersive worlds. Global teams of artists work to build massive libraries of 3D content — a labour-intensive, time-consuming process made more challenging when incorporating realistic lighting, life-like physics and AI-powered technologies.

Omniverse addresses these challenges and helps game developers build photorealistic, physically accurate games more seamlessly by connecting artists, their assets, and software tools in one powerful platform. The collaborative aspect of Omniverse can dramatically decrease iteration time on critical design decisions, expediting project completion.

With the NVIDIA Omniverse real-time design collaboration and simulation platform, game developers can use AI- and NVIDIA RTX-enabled tools, or easily build custom ones, to streamline, accelerate and enhance their development workflows. Components featured in the Omniverse platform for game developers include:

  • Omniverse Audio2Face, an NVIDIA AI-powered application that enables character artists to generate high-quality facial animation from just an audio file. Audio2Face now supports full facial animation and artists will have the ability to control the emotion of the performance as well. With Audio2Face game developers can quickly and easily add realistic expressions to their game characters, which can facilitate a stronger emotional connection between the gamer and the game characters, expanding immersion.
  • Omniverse Nucleus Cloud, now in early access, enables one-click simple sharing of Omniverse scenes, removing the need to deploy Nucleus locally or in a private cloud. With Nucleus Cloud, game developers can easily share and collaborate in real time on 3D assets among internal and external development teams.
  • Omniverse DeepSearch, an AI-enabled service now available for Omniverse Enterprise subscribers, that allows game developers to use natural language inputs and imagery to instantly search through their entire catalogue of untagged 3D assets, objects, and characters.
  • Omniverse Connectors are plugins that enable “live sync” collaborative workflows between third-party design tools and Omniverse. The new Unreal Engine 5 Omniverse Connector allows game artists to exchange USD and material definition language data between the game engine and Omniverse.

Learn more about NVIDIA Omniverse.

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Press Release

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