4Divinity has secured the rights to co-publish and distribute both digital and physical versions of GSC Game World’s highly-anticipated first-person shooter, the sequel to their award-winning franchise, S.T.A.L.K.E.R. 2: Heart of Chornobyl.
During gamescom asia 2023, taking place in Singapore from October 19th to 22nd, 4Divinity will present an exciting playable demo of this much-anticipated title within the S.T.A.L.K.E.R. 2: Heart of Chornobyl’s Experience Zone, located at Booth CE01. This Experience Zone is designed to offer attendees at the annual gaming convention a sneak peek of what the game has in store when it launches in the first quarter of the following year. Those who complete the game demo at the booth and share their experiences on social media will receive official S.T.A.L.K.E.R. 2: Heart of Chornobyl merchandise.
S.T.A.L.K.E.R. 2: Heart of Chornobyl serves as the sequel to the Ukrainian developer’s 2007 hit title, S.T.A.L.K.E.R.: Shadow of Chornobyl. Members of GSC Game World’s development team will be present in Singapore to celebrate the legacy of their most ambitious game to date.
“We are thrilled to collaborate with 4Divinity to bring our game to players in Southeast Asia and the Greater China regions. We believe that 4Divinity offers the best opportunity to introduce the game to a wide audience in the most convenient manner, ensuring that every player can experience our creation. We are confident that players from these regions will be delighted with our game due to its unique blend of first-person shooter, immersive simulation, and horror elements. With its unprecedented scale, advanced graphics, freedom of choice, and a rich atmospheric setting for a perilous adventure, it promises to be the ultimate S.T.A.L.K.E.R. experience. We are committed to delivering the game our fans are eagerly anticipating. This game is not just a product; it’s a testament to Ukraine’s cultural legacy, showcasing its value to the world,” stated Yevhen Grygorovych, CEO of GSC Game World.
S.T.A.L.K.E.R. 2 thrusts players into the heart of a post-apocalyptic Chornobyl Exclusion Zone, delivering an action-packed struggle for survival. This immersive first-person shooter unfolds a non-linear storyline, boasting graphics powered by the Unreal Engine 5 and official mod support, allowing creative gamers to expand their gaming horizons.
“When I reflect on everything the team at GSC Game World endured to bring S.T.A.L.K.E.R. 2 to life, it resonates with me on multiple levels. Their determination and creativity in the face of adversity are truly inspiring. We are honored to be a part of this journey to present this game to players and supporters in our region,” said Jacky Choo, Founder and Executive Chairman of GCL Asia.
Prepare for a fully immersive experience, as you encounter gameplay that seamlessly melds elements of a first-person shooter, immersive simulation, and heart-pounding horror. S.T.A.L.K.E.R. 2 invites players to delve deep into the mysteries of this desolate realm, uncover its darkest secrets, hunt terrifying mutants, and explore mysterious anomalies in their quest for precious artifacts with game-changing powers. In terms of combat, players can engage in tactical firefights against enemies using over 30 different firearm models that can be upgraded and customized.
The game is set to be released in the first quarter of 2024 for PC and Xbox Series X/S. Digital editions are priced at S$79 (Standard Edition), S$109 (Deluxe Edition), and S$139 (Ultimate Edition) with pre-order bonuses. Local pricing and availability for physical editions will be announced by 4Divinity at a later date.