AMD today announces Radeon FreeSync support to the Microsoft Xbox One S and Xbox One X. Bringing AMD’s no royalty attached anti-tearing adaptive synchronization technology to the consoles. Since its introduction 3 years ago, AMD has been improving its features and the console added support is no exception.
Mismatched refresh rates and high latency can ruin gameplay experience, whether you’re playing an FPS or your favourite RPG. To put an end to choppy gameplay on the console, AMD and Microsoft have announced support for the Radeon FreeSync technology in the Xbox One S and Xbox One X, bringing the industry’s most widely adopted solution for fluid, artifact-free gaming to millions of Xbox One gamers around the world.
Here’s how gamer’s benefit from FreeSync technology:
- No more choppy gameplay: FreeSync technology’s synchronizes the refresh rate of a display to the framerate of compatible Radeon graphics cards to eliminate visual artifacts, like screen tearing, input lag and stuttering.
- Open ecosystem, more options: With more than twice as many FreeSync displays available than the often-costlier competing technology, the industry has endorsed open standards with more than 240 FreeSync compatible displays on the market from 20+ partners.
- Low-latency HDR Gaming: Announced last year, FreeSync 2 brings low-latency, high-brightness pixels, excellent black levels, and a wide color gamut to display High Dynamic Range (HDR) content for plug-and-play HDR gaming combined with the stutter-free experience.
Players can enable FreeSync in the console’s menu with an HDMI connected FreeSync capable display. Visit the Xbox news center for more information.