As the holiday season draws near, there is immense excitement surrounding the release of Call of Duty: Modern Warfare III. The game now boast NVIDIA DLSS 3 and NVIDIA Reflex support, all made feasible by the recent Game Ready Driver specifically tailored for it.

Leading the way, Call of Duty: Modern Warfare III spearheads a noteworthy roster of eight newly integrated DLSS-enabled games, which also encompasses titles like Desynced, Jusant, RIPOUT, RoboCop: Rogue City, The Talos Principle 2, and others. Additionally, DLSS 3.5’s Ray Reconstruction is now incorporated into NVIDIA Omniverse.

Call of Duty: Modern Warfare III Premieres with DLSS 3, Reflex, and More

The early access phase for the Call of Duty: Modern Warfare III campaign is set to commence on November 2 for pre-purchases, followed by the full release on November 10. Gamers with GeForce hardware can opt to boost their frame rates using the AI-powered DLSS 3 or optimize the game’s image quality with DLAA.

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Heightened Performance in Call of Duty: Modern Warfare III with NVIDIA DLSS 3

Upon pushing all settings to their maximum at 4K resolution in Call of Duty: Modern Warfare III’s built-in benchmark, enabling DLSS 3 results in an average performance enhancement of 1.8 times. This empowers players to enjoy gameplay at maximum settings, achieving over 100 FPS on the GeForce RTX 4070 and up to 200 FPS on the GeForce RTX 4090.

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At the 1440p resolution, DLSS 3 confers a 1.6 times performance boost, ensuring gameplay at over 100 FPS across the entire range of GeForce RTX 40 Series graphics cards and up to 240 FPS on the GeForce RTX 4090.

When it comes to 1080p resolution, DLSS 3 offers a 1.5 times performance increase, allowing players to reach esports-level frame rates on all GeForce RTX 40 Series GPUs. Remarkably, on the GeForce RTX 4090, it can reach an impressive 300 FPS.

For mobile gamers, DLSS 3 elevates performance by 1.6 times at both 1080p and 1440p, guaranteeing smooth gameplay at rapid frame rates, with GeForce RTX 4090 laptops achieving up to 230 FPS.

Enhanced Responsiveness in Call of Duty: Modern Warfare III with NVIDIA Reflex

System latency, often referred to as “system lag,” plays a critical role in gaming by impacting the time it takes for in-game actions to unfold and how rapidly players can react.

Reducing latency through Reflex is particularly pivotal in competitive multiplayer games, as it leads to quicker target acquisition, swifter reaction times, and superior aiming precision.

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