DLSS 4 with Multi Frame Generation and full ray tracing are now available in FBC: Firebreak. DOOM: The Dark Ages is also getting an update that includes path tracing and DLSS Ray Reconstruction, which improves its graphics.
NVIDIA is also releasing a new GeForce Game Ready Driver. This driver provides immediate support for FBC: Firebreak, the new update for DOOM: The Dark Ages, and REMATCH, a new multiplayer sports game that uses DLSS 4 with Multi Frame Generation.
FBC: Firebreak
FBC: Firebreak is a new three-player cooperative first-person shooter from Remedy Entertainment. It takes place in the same setting as their previous game, Control, where players dealt with supernatural events. In FBC: Firebreak, you and your team play as first responders confronting various threats.
The PC version of FBC: Firebreak uses the same RTX technology seen in Remedy’s Alan Wake 2. Players with GeForce RTX can use DLSS 4 for better performance and DLSS Ray Reconstruction to improve ray tracing and frame rates. Setting the Ray Tracing Preset to maximum enables full ray tracing.
All GeForce RTX players also benefit from NVIDIA RTX Mega Geometry when ray tracing is on. This helps reduce the time it takes for the CPU and GPU to build and update graphics structures, and it also uses less VRAM.
On average, using DLSS 4 with Multi Frame Generation, DLSS Super Resolution, and DLSS Ray Reconstruction can increase performance by 9.3 times at 4K resolution with maximum settings on GeForce RTX 50 Series desktop GPUs. For example, players can run FBC: Firebreak with full ray tracing at almost 200 frames per second on the GeForce RTX 5070 Ti, nearly 250 frames per second on the GeForce RTX 5080, and 360 frames per second on the GeForce RTX 5090.
DOOM: The Dark Ages
Bethesda Softworks and id Software are adding path tracing and DLSS Ray Reconstruction to DOOM: The Dark Ages on June 18. Path tracing improves the quality of lighting by reflecting more detail and game elements on surfaces. The game uses NVIDIA Spatial Hash Radiance Cache (SHaRC) for efficient path-traced lighting and NVIDIA Shader Execution Reordering for better performance on GeForce RTX GPUs. DLSS Ray Reconstruction also improves image quality and performance.
With DLSS 4 with Multi Frame Generation, DLSS Super Resolution, and DLSS Ray Reconstruction, performance at 4K resolution can be 6.8 times higher on average for the GeForce RTX 5090 and GeForce RTX 5080. This allows for gameplay at up to 230 frames per second with the Ultra Preset and path tracing enabled.
Other Noteworthy Game Updates
Warhammer 40,000: Speed Freeks: This action combat racing game now supports DLSS Super Resolution, allowing GeForce RTX players to significantly increase their frame rates.
REMATCH: Sloclap, the creators of Sifu, are launching REMATCH on June 19. This 5v5 multiplayer football/soccer game allows players to enable DLSS 4 with Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution to improve frame rates during matches.